Chapter 04 of 11·Guides
Visuals
Three loading treatments, switchable per component or set globally. All accessible by default.
visual="shimmer"
Default. GPU-composited gradient sweep.
visual="pulse"
Opacity fade. Calmer for dense UIs.
"Untitled draft" ✓
visual="optimistic"
Renders expected data, reconciles on arrival.
a11yAll visuals respect
prefers-reduced-motion, falling back to a static fill. Skeleton regions are announced as aria-busy.